Here is one more entry for the eLearning conference. Gaming is still receiving its fair share of attention for its ability to motivate and engage the learner. There was a session on Second Life, which is technically not a game but more like a whole world. Educators are using this. There is a whole campus there with galleries and lectures. It's worth exploring.
I didn't attend that session though since I already know a bit about Second Life. But I did attend a student orientation game-model session. Presenters from Mercer Community College demonstrated a game-show style orientation for online learners. The software they are using (Game Show Presenter) is not free, but was inexpensive enough to make this possible on a shoestring budget. The orientation is currently delivered F2F, but the presenters will be exploring the online version of the tool in the near future (it was just released).
I recently found a template for Captivate that creates a Jeopardy style quiz/game. Might be fun as part of an online student orientation.
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